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Jaded

7
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1
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A member registered Jan 03, 2022

Creator of

Recent community posts

You mean like this one? 

Using Rust, but otherwise dead on the money. Grab a screenshot; find and group nearby blue pixels, so that I get one screen-position per enemy, rather than a 100 haha; then queue up some clicks for each enemy position, making sure there is enough time between clicks otherwise bullets won't spawn for whatever reason.

You're game has a very professional quality to it, especially with the menu and sounds. I'd love to see this concept explored further in some capacity

Super cool game. I even found myself creating a (mediocre) bot for it haha, which you may or may not interest you. The enemy movement is super cool to watch, nice work.

Very neat game, I seemed to have better luck just tying to shoot the buggers down rather than teleport. Score: 29

Haha I'm the same, I have infinitely more experience on the programming side of things, but wanted to move to the more artsy stuff

(1 edit)

The programmer I teamed up with is MIA, so I guess I'm free to help another team :P

edit: I ended up finding a team, please disregard this post :P

Jaded#0667

I've sent an invite